RAPHAEL
RAPHAEL
RAPHAEL
3D Artist
3D Artist
Creating clean, cinematic, and production-ready visuals for brands, campaigns, and experiences.
ESTEE LAUDER
DIME INDUSTRIES
FUSION
OTHER PROFESSIONAL WORK
About
I’m a 3D Artist with over five years of industry experience building everything from product renders to fully animated CGI sequences. Since 2021, I’ve been working full-time with Dime Industries, where I handle 3D stills, animations, and 2D/3D print concepts for social media and client campaigns.
Before that, I worked across Los Angeles and San Diego on a wide range of projects—modeling, texturing, lighting, previs, animation, and Nuke compositing for brands like Estée Lauder, Clarins, Absolut Vodka, and Virgin x Mugen. I’ve also taken on more specialized roles, like creating a fully rigged and animated CGI snake for a film and serving as a Gaffer/Grip on music video sets.
I love blending technical skill with creative problem-solving, and I enjoy working closely with directors and CG leads to bring ideas to life. My goal is always the same: create work that’s clean, visually striking, and emotionally engaging.
I’m a 3D Artist with over five years of industry experience building everything from product renders to fully animated CGI sequences. Since 2021, I’ve been working full-time with Dime Industries, where I handle 3D stills, animations, and 2D/3D print concepts for social media and client campaigns.
Before that, I worked across Los Angeles and San Diego on a wide range of projects—modeling, texturing, lighting, previs, animation, and Nuke compositing for brands like Estée Lauder, Clarins, Absolut Vodka, and Virgin x Mugen. I’ve also taken on more specialized roles, like creating a fully rigged and animated CGI snake for a film and serving as a Gaffer/Grip on music video sets.
I love blending technical skill with creative problem-solving, and I enjoy working closely with directors and CG leads to bring ideas to life. My goal is always the same: create work that’s clean, visually striking, and emotionally engaging.